The purpose of this design was to create an app using the techniques learned in the Mobile UX/UI Design Intensive course. This student project deliverables included a presentation of our process, storyboard, wireframes and final design of the primary use-case.
The purpose of the Be A Hero app is to give a way for a user to prepare (Prep User), provide help (Hero User) and seek out help (Survivor User) in the case of a natural disaster. We defined the primary use-case for the app as a Hero User wanting to reach out to their charity of choice. We expressed this user's scenario through storyboards, worked through solutions in wireframes and finally translated those wireframes into a final design.
This project is featured in the first chapter of The $1 Prototype: A Modern Approach to Mobile UX Design and Rapid Innovation for Material Design, iOS8, and RWD by Greg Nudelman.
San Francisco State University (2013)
Designers: Frances O. Liddell, Deepti Mande, Katherine Sawyer
Instructor: Greg Nudelman